Game girls rules

August 19th, 2008 by wowgoldeu

Elas estão por aí, algumas disfarçadas, outras escondidas sob a sombra de um namorado gamemaníaco. As game girls, ou garotas que jogam, não têm vergonha em admitir o se [leia mais]

Comentar

.hiphper 0
wowgoldeu 1
wowgoldeu 2
hiphper 3
wowgoldeu 4
wowgoldeu 5
wowgoldeu 6
hiphper 7
hiphper 8
hiphper 9

Strong Bad’s Cool Game for Attractive People - An Adventure Gamers preview

August 18th, 2008 by wowgoldeu
strong_bad_character_art_2.jpg

Want to read a preview for TellTale’s new episodic adventure Strong Bad’s Cool Game for Attractive People? Well, good. You’ve come to the right place to get all the up to date news about cool stuff like Strong Bad and naked kittens.

Adventure Gamer writer, Melanie Greeley, was lucky enough to go down to TellTale’s offices and take a sneak peek at what’s to come in the life of Strong Bad and all of his friends. Melanie, admittedly, had never really seen any of the Strong Bad email videos (and if you haven’t, for SHAME!), but she was still willing to sit down and take a look at the awesomeness of Strong Bad and Homestar’s world.

The preview has lots of sweet goodies for you to read through if you’re interested in this game, which you would HAVE to be! Especially if you’ve seen the videos (and if you haven’t, for SHAME!)! To check out the preview, click here!. And if you haven’t seen the Strong Bad email videos, you really should. It’ll make your Friday afternoon at work go WAY faster. Trust me!

[Images for Strong Bad’s Cool Game for Attractive People courtesy of Nintendo America Inc..]

Share This

.wowgoldeu 0
wowgoldeu 1
wowgoldeu 2
hiphper 3
hiphper 4
hiphper 5
hiphper 6
wowgoldeu 7
hiphper 8
wowgoldeu 9

Recadinho via MSN

August 18th, 2008 by wowgoldeu

GUS - Audiogame.com.br - http://webgus.wordpress.com/ diz:
No próximo sábado, dia 2 de fevereiro, haverá uma manifestação
pacífica contra a recente decisão judicial que proíbe a venda de doi [leia mais]

Comentar

.wowgoldeu 0
hiphper 1
wowgoldeu 2
wowgoldeu 3
wowgoldeu 4
wowgoldeu 5
hiphper 6
hiphper 7
hiphper 8
hiphper 9

Underperforming XBLA titles to be delisted

August 18th, 2008 by wowgoldeu

Filed under: Microsoft Xbox 360

yaris

We’re not the only ones tired of sifting through the digital dump. Xbox Live GM Marc Whitten has made it clear that any stinkers in the Xbox Live Arcade catalog will soon be delisted, he told Next-Gen. That’s a nice way of saying, Microsoft is finally taking out the trash. And what qualifies as 100% pure garbage, you ask? It’s a combination of things: A title must be at least 6 months old, have a Metacritic score below 65 and a conversion rate below 6%. Microsoft will provide a three-month notice before delisting any game.

“Overall I think you will find this will focus the catalog more on larger, more immersive games and make it much easier to find the games you are looking for,” said Whitten.

Read | Permalink | Email this | Comments

.wowgoldeu 0
wowgoldeu 1
wowgoldeu 2
wowgoldeu 3
hiphper 4
wowgoldeu 5
wowgoldeu 6
wowgoldeu 7
hiphper 8
hiphper 9

Another Wheel For Your Wii, With Stand

August 18th, 2008 by wowgoldeu

Another Wheel For Your Wii, With Stand

sku_12843_7.jpg

After Mario Kart Wii, everything seems to be wheelized. Wheels for the Wii just pop up like mushrooms everywhere. Looking at the cover, I thought we got a Disney’s Cars game with a driving wheel but there’s only a white driving wheel (plus a stand) inside. Not very impressive. $19.99 if you want to add more wheels to your Wii treasure trove.

Where To Buy:

DealExtreme {Multi-Axis Racing System Driving Wheel Controller for Wii}

Image: DealExtreme

.wowgoldeu 0
wowgoldeu 1
hiphper 2
wowgoldeu 3
hiphper 4
hiphper 5
wowgoldeu 6
wowgoldeu 7
wowgoldeu 8
hiphper 9

Guitar Hero: Aerosmith New Trailer

August 18th, 2008 by wowgoldeu

Guitar Hero: Aerosmith is for you if you can’t get enuff of Guitar Hero III.

Share This

.hiphper 0
hiphper 1
hiphper 2
wowgoldeu 3
hiphper 4
hiphper 5
wowgoldeu 6
hiphper 7
wowgoldeu 8
hiphper 9

More of your echochrome levels debut tomorrow

August 18th, 2008 by wowgoldeu

Hello again, PlayStation.Blog readers. I’m back with another echochrome extra-level update. Twenty free, new puzzles are making their way to your PS3 over the next two weeks.

echochrome user-created levels 5-22

The first ten will appear beginning tomorrow, and the second set of ten will debut in another week. So if you haven’t played through the last set of free levels – now is the time! And if you haven’t downloaded this crazy perspective puzzle game from the PLAYSTATION Store yet, what are you waiting for?

echochrome user-created levels 5-22

Once again, the additional levels will appear at random in freeform mode depending on the difficulty level you’ve chosen. The difficulty level is represented by the bars at the bottom right of the loading screen between freeform levels, and the difficulty for the next level can be set while the next level is loading by pressing left or right on the d-pad. Levels are picked randomly from all levels in your “gallery”, “portfolio”, and user created levels. Remember that in freeform mode, levels that have not been cleared are selected first – so if you’re specifically looking for one of these new levels, you may need to skip forward until you find the one you want.

echochrome user-created levels 5-22

We’ve updated our flickr page with the new layouts, including credit for those who put in the time to make these interesting and complex puzzles. The difficulty level of each puzzle is noted on the flickr page as well. If you’re feeling inspired to create your own echochrome levels, here’s how to do it.

Look for more in the coming weeks!

.wowgoldeu 0
hiphper 1
wowgoldeu 2
hiphper 3
wowgoldeu 4
hiphper 5
wowgoldeu 6
hiphper 7
hiphper 8
wowgoldeu 9

Review: Myst Disappoints on DS

August 18th, 2008 by wowgoldeu

1
The original CD-ROM version of
Myst will always hold a special place in my gaming heart. I spent countless hours staring at its beautiful images, wracking my brain for the solution to its devious puzzles. I look on it with the forgiving fondness that only a distance of many years can provide, choosing to overlook its faults in favor of reminiscing about its joys. 

I was excited to learn that this gem from my past had been given new life on the Nintendo DS. I looked forward to seeing my old friend again, so many years after we had last parted company. I was eager to revisit my Myst experiences, and curious to see how the game had weathered the jump from CD-ROM to DS.

I regret to inform you that it barely survived the journey.

I first played Myst on my 3DO, and although its graphics were eye-meltingly gorgeous for the time, that was more than ten years ago. Despite the diminutive size of the DS screen, I still expected the scenery of Myst to come through relatively unscathed, but such is simply not the case.

The graphics are cramped and pixelated, and if I hadn’t spent more time than I care to ponder burning Myst’s images into my brain, I wouldn’t have known what I was looking at in many instances. I have no idea what mystical mojo was done to the official press screenshots you see in this review, but trust me, the game simply does not look that good.

Image0012
A zoom function remedies the situation somewhat, allowing you to take a closer look at objects and locations. Tap the magnifying glass icon at the bottom of your screen, and you’ll get a close-up view on the top screen. The journals or signs you’ll find as you wander around Myst’s Ages are impossible to read without it, so it’s a welcome addition to your abilities.

The sound fared slightly better, but only just. What sounded majestic and grand in the original is now tinny and shrill, but the speakers on the DS can’t really compare to those in your living room. Still, I missed the big "fwaaaawummm wum wummm" noise whenever I traveled through a book.

The controls, as simple as they are, are extremely frustrating. Unlike most adventure games, you don’t solve puzzles in Myst by toting items around with you, amassing an inventory of flotsam and jetsam, you simply point and click  to manipulate whatever is in front of you at the time. Movement is similarly controlled by pointing where you want to go and clicking.

The pointing and clicking translates into tapping the screen in the DS version, but mushy reactions and random lag make navigation a chore and some puzzles more difficult than they really need to be. It’s not a constant problem, but you’ll find yourself furiously jabbing your stylus at the screen more than once, I assure you.

Even the aspects of the game that are improvements over the original are still a bit of a letdown. A camera lets you snap pictures, which can make solving puzzles much easier, but you can only keep one picture at a time. You can jot down information in a notebook, but the typewriteresque interface is clunky doesn’t take full advantage of the touch screen. To update your first note, for example, you can’t move your cursor by touching the text with your stylus, you have to backspace up to it, erasing whatever notes followed it.

If you’ve never played Myst before, don’t, I beseech you, try it on the DS. The awful graphics and mushy touch screen controls will make solving the mystery of Atrus, Cirrus and Achenaar unfairly tedious and frustrating. It’s easy enough to find on CD, so do that instead. You still may not like it, but at least you’ll be judging the game on its true merits.

For anyone familiar with Myst, playing the DS version is kind of like running into your high school sweetheart at a class reunion, only to discover that they’re not quite as good looking or charming as you remember them. Do yourself a favor: Steer clear of Myst DS and keep your memories pure.

– Susan Arendt

WIRED Clever puzzles, new tools and features

TIRED Blocky graphics, clunky journal, cramped sound, unresponsive touch screen controls

$30, Empire Interactive

Rating:

Read Game|Life’s game ratings guide.

Images courtesy Empire Interactive

See also:


.wowgoldeu 0
hiphper 1
hiphper 2
hiphper 3
wowgoldeu 4
wowgoldeu 5
hiphper 6
wowgoldeu 7
hiphper 8
wowgoldeu 9

Things getting back to normal…

August 18th, 2008 by wowgoldeu

We had been having some data issues recently that were affecting people with R and Q gamertags… about 1000 people in total. I believe those are all cleared up now. If you are missing entries, unfortunately we aren't going to be able to get those back… but if you lost a streak, let us know and we can fix you up.

Steve is working on some steps to correct the problem so we can detect it easier next time.

.wowgoldeu 0
wowgoldeu 1
wowgoldeu 2
wowgoldeu 3
wowgoldeu 4
wowgoldeu 5
wowgoldeu 6
hiphper 7
wowgoldeu 8
hiphper 9

XBLA: Positively Clueless

August 18th, 2008 by wowgoldeu

Are Microsoft purposely throwing this round? XBLA was, in my opinion, their strongest asset this generation. It’s certainly not their sales, quality control, or non-FPS game lineup. Go read Oddbob’s rant, he hits it straight on as usual.

.hiphper 0
wowgoldeu 1
hiphper 2
wowgoldeu 3
wowgoldeu 4
wowgoldeu 5
hiphper 6
wowgoldeu 7
hiphper 8
hiphper 9